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AI Insights · Timothy · July 2024

Top 5 Hasbro Games on iOS in Australia: Q2 2024 Performance

Explore the Q2 2024 performance of top Hasbro games on iOS in Australia, including trends in downloads, revenue, and weekly active users.

Top 5 Hasbro Games on iOS in Australia: Q2 2024 Performance

In the second quarter of 2024, the top Hasbro games on iOS in Australia exhibited notable trends in downloads, revenue, and weekly active users (WAUs). Here's a closer look at their performance metrics:

MONOPOLY GO!

Revenue: The game saw fluctuations in weekly revenue, peaking at approximately $286K in the week of April 8 and reaching a low of around $193K in the week of May 27. By the end of June, revenue stabilized around $241K.

Downloads: Downloads experienced a gradual decline from 13.2K in early April to a low of 8.3K by the end of May, before rebounding to 10.6K in the last week of June.

Weekly Active Users: WAUs showed a slight decrease from 48.6K in mid-April to 42.4K in early June, followed by a recovery to 47K by the end of the quarter.

Scrabble® GO - New Word Game

Revenue: The game maintained a steady weekly revenue, fluctuating between $2.9K and $3.6K throughout the quarter, ending at around $3.1K in the final week of June.

Downloads: Downloads were relatively stable, averaging around 1.5K per week with minor peaks and troughs, the highest being 2K in mid-April.

Weekly Active Users: WAUs remained consistent, starting at 6.4K and experiencing a slight increase to 6.9K by mid-June, ending the quarter at 6.7K.

World of Peppa Pig: Kids Games

Revenue: Revenue for the game ranged from $5.8K to $7.4K, peaking in the first week of April and showing some variability, closing the quarter at around $6.6K.

Downloads: Downloads showed a decline from 1.5K in early April to 881 in mid-June, with a minor recovery to 946 by the end of the quarter.

Weekly Active Users: WAUs decreased from 4.1K at the start of April to 2.9K by the end of June, indicating a consistent downward trend.

RISK: Global Domination

Revenue: Revenue remained relatively low and stable, with a peak of $617 in late April and a low of $217 in mid-June, ending the quarter at $228.

Downloads: Downloads were steady, beginning at 780 in early April and gradually decreasing to 430 by the end of June.

Weekly Active Users: WAUs showed a slight decline from 2.3K in early April to 1.8K by the end of June.

Adventure Escape Mysteries

Revenue: The game saw moderate fluctuations in revenue, from $1.2K to $1.8K, peaking in mid-June and closing the quarter at $1.7K.

Downloads: Downloads remained relatively stable, averaging around 600 per week, with a minor peak of 688 in mid-May.

Weekly Active Users: WAUs ranged from 1.9K to 2.4K, peaking in mid-May and ending the quarter at 2.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024