AI Insights · Timothy · July 2024
Top 5 Hasbro Games on iOS in Australia: Q2 2024 Performance
Explore the Q2 2024 performance of top Hasbro games on iOS in Australia, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top Hasbro games on iOS in Australia exhibited notable trends in downloads, revenue, and weekly active users (WAUs). Here's a closer look at their performance metrics:
MONOPOLY GO!
Revenue: The game saw fluctuations in weekly revenue, peaking at approximately $286K in the week of April 8 and reaching a low of around $193K in the week of May 27. By the end of June, revenue stabilized around $241K.
Downloads: Downloads experienced a gradual decline from 13.2K in early April to a low of 8.3K by the end of May, before rebounding to 10.6K in the last week of June.
Weekly Active Users: WAUs showed a slight decrease from 48.6K in mid-April to 42.4K in early June, followed by a recovery to 47K by the end of the quarter.
Scrabble® GO - New Word Game
Revenue: The game maintained a steady weekly revenue, fluctuating between $2.9K and $3.6K throughout the quarter, ending at around $3.1K in the final week of June.
Downloads: Downloads were relatively stable, averaging around 1.5K per week with minor peaks and troughs, the highest being 2K in mid-April.
Weekly Active Users: WAUs remained consistent, starting at 6.4K and experiencing a slight increase to 6.9K by mid-June, ending the quarter at 6.7K.
World of Peppa Pig: Kids Games
Revenue: Revenue for the game ranged from $5.8K to $7.4K, peaking in the first week of April and showing some variability, closing the quarter at around $6.6K.
Downloads: Downloads showed a decline from 1.5K in early April to 881 in mid-June, with a minor recovery to 946 by the end of the quarter.
Weekly Active Users: WAUs decreased from 4.1K at the start of April to 2.9K by the end of June, indicating a consistent downward trend.
RISK: Global Domination
Revenue: Revenue remained relatively low and stable, with a peak of $617 in late April and a low of $217 in mid-June, ending the quarter at $228.
Downloads: Downloads were steady, beginning at 780 in early April and gradually decreasing to 430 by the end of June.
Weekly Active Users: WAUs showed a slight decline from 2.3K in early April to 1.8K by the end of June.
Adventure Escape Mysteries
Revenue: The game saw moderate fluctuations in revenue, from $1.2K to $1.8K, peaking in mid-June and closing the quarter at $1.7K.
Downloads: Downloads remained relatively stable, averaging around 600 per week, with a minor peak of 688 in mid-May.
Weekly Active Users: WAUs ranged from 1.9K to 2.4K, peaking in mid-May and ending the quarter at 2.2K.
For more detailed insights and data, visit Sensor Tower.